During Computing, Year 5 Kestrels have been looking at historical weather data using the Met Office’s archive website. The children learned about the closest weather station to Birmingham was Sutton Bonington. They also learned about what the weather stations are used for.
Mr Baddhan introduced Microsoft Excel to input some of the weather data. They were asked to use the sum and average formula in their spreadsheets. They then created various graphs to demonstrate the average rainfall in a specific year.
Year 5 Kestrels are close to finishing their Ping Pong games in Scratch. Today in Computing, Kestrels finished programming the ball sprite. The sprite was programmed to set score to zero when you click the green flag to start the game. The ball was then programmed to change the score by one point each time the ball touched the opposite side of the background colour.
The children used the variable block for the first time to create a score block for each player, naming the variables as player 1 and player 2.
Later this week, we will put our completed games on the blog here.
In PSHE Year 5 discusses how you might feel when they beginning something new. We had lots of ideas and soon figured out that there was a mixture of both positive and negative feelings, from feeling excited to feeling worried and nervous.
We then moved on to looking at ways we could overcome these feelings…
Callum also moved us on to coping strategies with his idea of counting to 10 and started a whole new discussion! Well done Year 5!
Year 5 have been studying the Pie Corbett text called ‘Zella Claw and The Rain Car’. They have learnt to tell the story off by heart with actions. This has enabled them to store both the descriptive language as well as the story, into their memory.
This has in turn, improved their story writing greatly.
Year 5 Kestrels have started to develop a Ping Pong in Computing. The children tried Mr Baddhan’s game to see how it was put together. They decomposed some of the code to understand the various elements of the code for each sprite.
They started off creating the various backgrounds and sprites.
We will have examples of the children’s games next week on our blog here.
During Computing, Kestrels class have been challenged to add sound into their program. Mr Baddhan asked the children to use their previous knowledge of Scratch to assign a piece of sound and then when clicked on sprite, the sound should be heard.
Mr Baddhan was impressed with the children’s knowledge of Scratch and some of the children were challenged to add more sprites with their sounds.
Some of the children’s work will be on this blog tomorrow.