Counting using variables

In Computing with Mr Baddhan, Year 5 Kestrels have been learning more about variables in Scratch and how they work in a program.

A variable is something that will change in a program for example, a score or points in a game.

Kestrels worked through some activities to show their understanding. The variable ‘count’ had to count upto 20, count backwards or count in 2’s, 5’s and 10’s.

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